@@ -8,9 +8,9 @@ import { CSS3DObject, CSS3DRenderer } from 'three-css3d'
|
||||
import { TrackballControls } from 'three/examples/jsm/controls/TrackballControls.js'
|
||||
import { nextTick, onMounted, onUnmounted, ref } from 'vue'
|
||||
import { useToast } from 'vue-toast-notification'
|
||||
import dongSound from '@/assets/audio/end.mp3'
|
||||
import enterAudio from '@/assets/audio/enter.wav'
|
||||
import worldCupAudio from '@/assets/audio/worldcup.mp3'
|
||||
import dongSound from '@/assets/audio/end.mp3'
|
||||
import { useElementPosition, useElementStyle } from '@/hooks/useElement'
|
||||
import i18n from '@/locales/i18n'
|
||||
import useStore from '@/store'
|
||||
@@ -322,6 +322,9 @@ export function useViewModel() {
|
||||
* @description: 开始抽奖音乐
|
||||
*/
|
||||
function startLotteryMusic() {
|
||||
if (!isPlayWinMusic.value) {
|
||||
return
|
||||
}
|
||||
if (lotteryMusic.value) {
|
||||
lotteryMusic.value.pause()
|
||||
lotteryMusic.value = null
|
||||
@@ -340,6 +343,9 @@ export function useViewModel() {
|
||||
* @description: 停止抽奖音乐
|
||||
*/
|
||||
function stopLotteryMusic() {
|
||||
if (!isPlayWinMusic.value) {
|
||||
return
|
||||
}
|
||||
if (lotteryMusic.value) {
|
||||
lotteryMusic.value.pause()
|
||||
lotteryMusic.value = null
|
||||
@@ -350,6 +356,9 @@ export function useViewModel() {
|
||||
* @description: 播放结束音效
|
||||
*/
|
||||
function playEndSound() {
|
||||
if (!isPlayWinMusic.value) {
|
||||
return
|
||||
}
|
||||
console.log('准备播放结束音效', dongSound)
|
||||
|
||||
// 清理已结束的音频
|
||||
@@ -368,7 +377,7 @@ export function useViewModel() {
|
||||
console.log('结束音效播放成功')
|
||||
playingAudios.value.push(endSound)
|
||||
})
|
||||
.catch(err => {
|
||||
.catch((err) => {
|
||||
console.error('播放失败:', err.name, err.message)
|
||||
if (err.name === 'NotAllowedError') {
|
||||
console.warn('自动播放被阻止,需用户交互后播放')
|
||||
@@ -379,9 +388,11 @@ export function useViewModel() {
|
||||
endSound.onended = () => {
|
||||
console.log('结束音效播放完成')
|
||||
const index = playingAudios.value.indexOf(endSound)
|
||||
if (index > -1) playingAudios.value.splice(index, 1)
|
||||
if (index > -1)
|
||||
playingAudios.value.splice(index, 1)
|
||||
}
|
||||
} catch (error) {
|
||||
}
|
||||
catch (error) {
|
||||
console.error('创建音频对象失败:', error)
|
||||
}
|
||||
}
|
||||
@@ -390,11 +401,14 @@ export function useViewModel() {
|
||||
* @description: 重置音频状态
|
||||
*/
|
||||
function resetAudioState() {
|
||||
if (!isPlayWinMusic.value) {
|
||||
return
|
||||
}
|
||||
// 停止抽奖音乐
|
||||
stopLotteryMusic()
|
||||
|
||||
// 清理所有正在播放的音频
|
||||
playingAudios.value.forEach(audio => {
|
||||
playingAudios.value.forEach((audio) => {
|
||||
if (!audio.ended && !audio.paused) {
|
||||
audio.pause()
|
||||
}
|
||||
@@ -421,7 +435,8 @@ export function useViewModel() {
|
||||
if (audioContext) {
|
||||
console.log('音频上下文可用')
|
||||
}
|
||||
} catch (e) {
|
||||
}
|
||||
catch (e) {
|
||||
console.warn('音频上下文不可用:', e)
|
||||
}
|
||||
|
||||
@@ -563,9 +578,8 @@ export function useViewModel() {
|
||||
.easing(TWEEN.Easing.Exponential.InOut)
|
||||
.start()
|
||||
.onComplete(() => {
|
||||
if (isPlayWinMusic.value) {
|
||||
playWinMusic()
|
||||
}
|
||||
|
||||
confettiFire()
|
||||
resetCamera()
|
||||
})
|
||||
@@ -573,6 +587,9 @@ export function useViewModel() {
|
||||
}
|
||||
// 播放音频,中将卡片越多audio对象越多,声音越大
|
||||
function playWinMusic() {
|
||||
if (!isPlayWinMusic.value) {
|
||||
return
|
||||
}
|
||||
// 清理已结束的音频
|
||||
playingAudios.value = playingAudios.value.filter(audio => !audio.ended && !audio.paused)
|
||||
|
||||
@@ -726,7 +743,7 @@ export function useViewModel() {
|
||||
stopLotteryMusic()
|
||||
|
||||
// 清理所有音频资源
|
||||
playingAudios.value.forEach(audio => {
|
||||
playingAudios.value.forEach((audio) => {
|
||||
if (!audio.ended && !audio.paused) {
|
||||
audio.pause()
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user