diff --git a/src/utils/index.ts b/src/utils/index.ts index a8caa4a..0e714f0 100644 --- a/src/utils/index.ts +++ b/src/utils/index.ts @@ -32,7 +32,7 @@ export function addOtherInfo(personList: any[]) { } export function selectCard(cardIndexArr: number[], tableLength: number, personId: number): number { - const cardIndex = Math.round(Math.random() * (tableLength - 1)) + const cardIndex = Math.floor(Math.random() * (tableLength - 1)) if (cardIndexArr.includes(cardIndex)) { return selectCard(cardIndexArr, tableLength, personId) } diff --git a/src/views/Home/index.vue b/src/views/Home/index.vue index e14d16c..9351c44 100644 --- a/src/views/Home/index.vue +++ b/src/views/Home/index.vue @@ -425,7 +425,8 @@ function startLottery() { luckyCount.value = leftover < luckyCount.value ? leftover : luckyCount.value for (let i = 0; i < luckyCount.value; i++) { if (personPool.value.length > 0) { - const randomIndex = Math.round(Math.random() * (personPool.value.length - 1)) + // 解决随机元素概率过于不均等问题 + const randomIndex = Math.floor(Math.random() * (personPool.value.length - 1)) luckyTargets.value.push(personPool.value[randomIndex]) personPool.value.splice(randomIndex, 1) } @@ -587,8 +588,9 @@ function randomBallData(mod: 'default' | 'lucky' | 'sphere' = 'default') { const cardRandomIndexArr: number[] = [] const personRandomIndexArr: number[] = [] for (let i = 0; i < indexLength; i++) { - const randomCardIndex = Math.round(Math.random() * (tableData.value.length - 1)) - const randomPersonIndex = Math.round(Math.random() * (allPersonList.value.length - 1)) + // 解决随机元素概率过于不均等问题 + const randomCardIndex = Math.floor(Math.random() * (tableData.value.length - 1)) + const randomPersonIndex = Math.floor(Math.random() * (allPersonList.value.length - 1)) if (luckyCardList.value.includes(randomCardIndex)) { continue }