fix: fix and new feature
This commit is contained in:
@@ -68,16 +68,18 @@ function initTableData() {
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return
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}
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const totalCount = rowCount.value * 7
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tableData.value = JSON.parse(JSON.stringify(allPersonList.value))
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const tableDataLength = tableData.value.length
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if (tableDataLength < totalCount) {
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const repeatCount = Math.ceil(totalCount / tableDataLength)
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const orginPersonData = JSON.parse(JSON.stringify(allPersonList.value))
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const orginPersonLength = orginPersonData.length
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if (orginPersonLength < totalCount) {
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const repeatCount = Math.ceil(totalCount / orginPersonLength)
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// 复制数据
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for (let i = 0; i < repeatCount; i++) {
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tableData.value = tableData.value.concat(JSON.parse(JSON.stringify(tableData.value)))
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tableData.value = tableData.value.concat(JSON.parse(JSON.stringify(orginPersonData)))
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}
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}
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else{
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tableData.value=orginPersonData.slice(0, totalCount)
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}
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tableData.value = filterData(tableData.value.slice(0, totalCount), rowCount.value)
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}
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const init = () => {
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@@ -354,9 +356,11 @@ const enterLottery = async () => {
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randomBallData()
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}
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if (patternList.value.length) {
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patternList.value.forEach((item: number) => {
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objects.value[item - 1].element.style.backgroundColor = rgba(cardColor.value, Math.random() * 0.5 + 0.25)
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})
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for(let i=0;i<patternList.value.length;i++){
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if(i<rowCount.value*7){
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objects.value[patternList.value[i]-1].element.style.backgroundColor = rgba(cardColor.value, Math.random() * 0.5 + 0.25)
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}
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}
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}
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canOperate.value = false
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await transform(targets.sphere, 1000)
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@@ -391,27 +395,15 @@ const startLottery = () => {
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return;
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}
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currentStatus.value = 2
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rollBall(10, 3000)
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}
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const stopLottery = async () => {
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if (!canOperate.value) {
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return
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}
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clearInterval(intervalTimer.value)
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intervalTimer.value = null
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canOperate.value = false
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rollBall(0, 1)
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luckyCount.value = 10
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// 自定义抽奖个数
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let leftover = currentPrize.value.count - currentPrize.value.isUsedCount
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const customCount=currentPrize.value.separateCount
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if(customCount&&customCount.enable&&customCount.countList.length>0){
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for(let i=0;i<customCount.countList.length;i++){
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if(customCount.countList[i].isUsedCount<customCount.countList[i].count){
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leftover=customCount.countList[i].count-customCount.countList[i].isUsedCount
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const customCount = currentPrize.value.separateCount
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if (customCount && customCount.enable && customCount.countList.length > 0) {
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for (let i = 0; i < customCount.countList.length; i++) {
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if (customCount.countList[i].isUsedCount < customCount.countList[i].count) {
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leftover = customCount.countList[i].count - customCount.countList[i].isUsedCount
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break;
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}
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}
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@@ -424,6 +416,25 @@ const stopLottery = async () => {
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personPool.value.splice(randomIndex, 1)
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}
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}
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toast.open({
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message: `现在抽取${currentPrize.value.name} ${leftover}人`,
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type:'default',
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position: 'top-right',
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duration: 8000
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})
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currentStatus.value = 2
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rollBall(10, 3000)
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}
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const stopLottery = async () => {
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if (!canOperate.value) {
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return
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}
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clearInterval(intervalTimer.value)
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intervalTimer.value = null
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canOperate.value = false
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rollBall(0, 1)
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const windowSize = { width: window.innerWidth, height: window.innerHeight }
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luckyTargets.value.forEach((person: IPersonConfig, index: number) => {
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let cardIndex = selectCard(luckyCardList.value, tableData.value.length, person.id)
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@@ -465,11 +476,11 @@ const continueLottery = async () => {
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return
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}
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const customCount=currentPrize.value.separateCount
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if(customCount&&customCount.enable&&customCount.countList.length>0){
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for(let i=0;i<customCount.countList.length;i++){
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if(customCount.countList[i].isUsedCount<customCount.countList[i].count){
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customCount.countList[i].isUsedCount+= luckyCount.value
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const customCount = currentPrize.value.separateCount
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if (customCount && customCount.enable && customCount.countList.length > 0) {
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for (let i = 0; i < customCount.countList.length; i++) {
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if (customCount.countList[i].isUsedCount < customCount.countList[i].count) {
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customCount.countList[i].isUsedCount += luckyCount.value
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break;
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}
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}
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@@ -576,7 +587,7 @@ const listenKeyboard = () => {
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if (e.keyCode === 27 && currentStatus.value === 3) {
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quitLottery()
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}
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if(e.keyCode!==32){
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if (e.keyCode !== 32) {
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return
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}
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switch (currentStatus.value) {
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