fix: 性能问题
This commit is contained in:
@@ -1,41 +1,42 @@
|
||||
import type { IPersonConfig } from '@/types/storeType'
|
||||
import { rgba } from '@/utils/color'
|
||||
|
||||
export const useElementStyle = (element: any, person: IPersonConfig, index: number, patternList: number[], patternColor: string, cardColor: string, cardSize: { width: number, height: number }, textSize: number, mod: 'default' | 'lucky' | 'sphere' = 'default') => {
|
||||
if (patternList.includes(index + 1) && mod == 'default') {
|
||||
element.style.backgroundColor = rgba(patternColor, Math.random() * 0.2 + 0.8)
|
||||
}
|
||||
else if (mod == 'sphere' || mod == 'default') {
|
||||
element.style.backgroundColor = rgba(cardColor, Math.random() * 0.5 + 0.25)
|
||||
}
|
||||
else if (mod == 'lucky') {
|
||||
element.style.backgroundColor = rgba(cardColor, 0.8)
|
||||
}
|
||||
element.style.border = `1px solid ${rgba(cardColor, 0.25)}`
|
||||
element.style.boxShadow = `0 0 12px ${rgba(cardColor, 0.5)}`
|
||||
element.style.width = `${cardSize.width}px`;
|
||||
element.style.height = `${cardSize.height}px`;
|
||||
if (mod == 'lucky') {
|
||||
element.className = 'lucky-element-card'
|
||||
}
|
||||
else {
|
||||
element.className = 'element-card'
|
||||
}
|
||||
// 等比放大
|
||||
export function useElementStyle(element: any, person: IPersonConfig, index: number, patternList: number[], patternColor: string, cardColor: string, cardSize: { width: number, height: number }, textSize: number, mod: 'default' | 'lucky' | 'sphere' = 'default', type: 'add' | 'change' = 'add') {
|
||||
if (patternList.includes(index + 1) && mod === 'default') {
|
||||
element.style.backgroundColor = rgba(patternColor, Math.random() * 0.2 + 0.8)
|
||||
}
|
||||
else if (mod === 'sphere' || mod === 'default') {
|
||||
element.style.backgroundColor = rgba(cardColor, Math.random() * 0.5 + 0.25)
|
||||
}
|
||||
else if (mod === 'lucky') {
|
||||
element.style.backgroundColor = rgba(cardColor, 0.8)
|
||||
}
|
||||
element.style.border = `1px solid ${rgba(cardColor, 0.25)}`
|
||||
element.style.boxShadow = `0 0 12px ${rgba(cardColor, 0.5)}`
|
||||
element.style.width = `${cardSize.width}px`
|
||||
element.style.height = `${cardSize.height}px`
|
||||
if (mod === 'lucky') {
|
||||
element.className = 'lucky-element-card'
|
||||
}
|
||||
else {
|
||||
element.className = 'element-card'
|
||||
}
|
||||
if (type === 'add') {
|
||||
element.addEventListener('mouseenter', (ev: MouseEvent) => {
|
||||
const target = ev.target as HTMLElement
|
||||
target.style.border = `1px solid ${rgba(cardColor, 0.75)}`
|
||||
target.style.boxShadow = `0 0 12px ${rgba(cardColor, 0.75)}`
|
||||
const target = ev.target as HTMLElement
|
||||
target.style.border = `1px solid ${rgba(cardColor, 0.75)}`
|
||||
target.style.boxShadow = `0 0 12px ${rgba(cardColor, 0.75)}`
|
||||
})
|
||||
element.addEventListener('mouseleave', (ev: MouseEvent) => {
|
||||
const target = ev.target as HTMLElement
|
||||
target.style.border = `1px solid ${rgba(cardColor, 0.25)}`
|
||||
target.style.boxShadow = `0 0 12px ${rgba(cardColor, 0.5)}`
|
||||
const target = ev.target as HTMLElement
|
||||
target.style.border = `1px solid ${rgba(cardColor, 0.25)}`
|
||||
target.style.boxShadow = `0 0 12px ${rgba(cardColor, 0.5)}`
|
||||
})
|
||||
element.children[0].style.fontSize = textSize * 0.5 + 'px';
|
||||
if (person.uid) {
|
||||
element.children[0].textContent = person.uid;
|
||||
}
|
||||
}
|
||||
element.children[0].style.fontSize = `${textSize * 0.5}px`
|
||||
if (person.uid) {
|
||||
element.children[0].textContent = person.uid
|
||||
}
|
||||
|
||||
element.children[1].style.fontSize = `${textSize}px`
|
||||
element.children[1].style.lineHeight = `${textSize * 3}px`
|
||||
@@ -43,7 +44,6 @@ export const useElementStyle = (element: any, person: IPersonConfig, index: numb
|
||||
if (person.name) {
|
||||
element.children[1].textContent = person.name
|
||||
}
|
||||
|
||||
element.children[2].style.fontSize = `${textSize * 0.5}px`
|
||||
if (person.department || person.identity) {
|
||||
element.children[2].innerHTML = `${person.department ? person.department : ''}<br/>${person.identity ? person.identity : ''}`
|
||||
@@ -57,37 +57,37 @@ export const useElementStyle = (element: any, person: IPersonConfig, index: numb
|
||||
* 最少一个,最大十个
|
||||
*/
|
||||
// TODO:不超过5个时:单行排列;超过5个时,6:上3下3;7:上3下4;8:上3下5;9:上4下5;10:上5下5
|
||||
export const useElementPosition = (element: any, count: number, totalCount: number, cardSize: { width: number, height: number }, windowSize: { width: number, height: number }, cardIndex: number) => {
|
||||
let xTable = 0
|
||||
let yTable = 0
|
||||
const centerPosition = {
|
||||
x: 0,
|
||||
y: windowSize.height / 2 - cardSize.height / 2
|
||||
}
|
||||
// 有一行为偶数的特殊数量
|
||||
const specialPosition = [2, 4, 7, 9]
|
||||
// 不包含特殊值的 和 分两行中第一行为奇数值的
|
||||
if (!specialPosition.includes(totalCount) || (totalCount > 5 && cardIndex < 5)) {
|
||||
const index = cardIndex % 5
|
||||
if (index == 0) {
|
||||
xTable = centerPosition.x
|
||||
yTable = centerPosition.y - Math.floor(cardIndex / 5) * (cardSize.height + 60)
|
||||
}
|
||||
else {
|
||||
xTable = index % 2 === 0 ? Math.ceil(index / 2) * (cardSize.width + 100) : -Math.ceil(index / 2) * (cardSize.width + 100)
|
||||
yTable = centerPosition.y - Math.floor(cardIndex / 5) * (cardSize.height + 60)
|
||||
}
|
||||
export function useElementPosition(element: any, count: number, totalCount: number, cardSize: { width: number, height: number }, windowSize: { width: number, height: number }, cardIndex: number) {
|
||||
let xTable = 0
|
||||
let yTable = 0
|
||||
const centerPosition = {
|
||||
x: 0,
|
||||
y: windowSize.height / 2 - cardSize.height / 2,
|
||||
}
|
||||
// 有一行为偶数的特殊数量
|
||||
const specialPosition = [2, 4, 7, 9]
|
||||
// 不包含特殊值的 和 分两行中第一行为奇数值的
|
||||
if (!specialPosition.includes(totalCount) || (totalCount > 5 && cardIndex < 5)) {
|
||||
const index = cardIndex % 5
|
||||
if (index === 0) {
|
||||
xTable = centerPosition.x
|
||||
yTable = centerPosition.y - Math.floor(cardIndex / 5) * (cardSize.height + 60)
|
||||
}
|
||||
else {
|
||||
const index = cardIndex % 5
|
||||
if (index == 0) {
|
||||
xTable = centerPosition.x + (cardSize.width + 100) / 2
|
||||
yTable = centerPosition.y - Math.floor(cardIndex / 5) * (cardSize.height + 60)
|
||||
}
|
||||
else {
|
||||
xTable = index % 2 === 0 ? Math.ceil(index / 2) * (cardSize.width + 100) + (cardSize.width + 100) / 2 : -(Math.ceil(index / 2) * (cardSize.width + 100)) + (cardSize.width + 100) / 2
|
||||
yTable = centerPosition.y - Math.floor(cardIndex / 5) * (cardSize.height + 60)
|
||||
}
|
||||
xTable = index % 2 === 0 ? Math.ceil(index / 2) * (cardSize.width + 100) : -Math.ceil(index / 2) * (cardSize.width + 100)
|
||||
yTable = centerPosition.y - Math.floor(cardIndex / 5) * (cardSize.height + 60)
|
||||
}
|
||||
return { xTable, yTable }
|
||||
}
|
||||
else {
|
||||
const index = cardIndex % 5
|
||||
if (index === 0) {
|
||||
xTable = centerPosition.x + (cardSize.width + 100) / 2
|
||||
yTable = centerPosition.y - Math.floor(cardIndex / 5) * (cardSize.height + 60)
|
||||
}
|
||||
else {
|
||||
xTable = index % 2 === 0 ? Math.ceil(index / 2) * (cardSize.width + 100) + (cardSize.width + 100) / 2 : -(Math.ceil(index / 2) * (cardSize.width + 100)) + (cardSize.width + 100) / 2
|
||||
yTable = centerPosition.y - Math.floor(cardIndex / 5) * (cardSize.height + 60)
|
||||
}
|
||||
}
|
||||
return { xTable, yTable }
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
<script setup lang="ts">
|
||||
import type { IPersonConfig } from '@/types/storeType'
|
||||
import type { Material } from 'three'
|
||||
import StarsBackground from '@/components/StarsBackground/index.vue'
|
||||
import { useElementPosition, useElementStyle } from '@/hooks/useElement'
|
||||
import i18n from '@/locales/i18n'
|
||||
@@ -12,7 +13,7 @@ import { storeToRefs } from 'pinia'
|
||||
import { Object3D, PerspectiveCamera, Scene, Vector3 } from 'three'
|
||||
import { CSS3DObject, CSS3DRenderer } from 'three-css3d'
|
||||
import { TrackballControls } from 'three/examples/jsm/controls/TrackballControls.js'
|
||||
import { onMounted, onUnmounted, ref } from 'vue'
|
||||
import { nextTick, onMounted, onUnmounted, ref } from 'vue'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { useRouter } from 'vue-router'
|
||||
import { useToast } from 'vue-toast-notification'
|
||||
@@ -268,7 +269,9 @@ function onWindowResize() {
|
||||
*/
|
||||
function animation() {
|
||||
TWEEN.update()
|
||||
controls.value.update()
|
||||
if (controls.value) {
|
||||
controls.value.update()
|
||||
}
|
||||
// 设置自动旋转
|
||||
// 设置相机位置
|
||||
requestAnimationFrame(animation)
|
||||
@@ -343,7 +346,9 @@ function resetCamera() {
|
||||
}
|
||||
|
||||
function render() {
|
||||
renderer.value.render(scene.value, camera.value)
|
||||
if (renderer.value) {
|
||||
renderer.value.render(scene.value, camera.value)
|
||||
}
|
||||
}
|
||||
async function enterLottery() {
|
||||
if (!canOperate.value) {
|
||||
@@ -582,39 +587,84 @@ function randomBallData(mod: 'default' | 'lucky' | 'sphere' = 'default') {
|
||||
if (!objects.value[cardRandomIndexArr[i]]) {
|
||||
continue
|
||||
}
|
||||
objects.value[cardRandomIndexArr[i]].element = useElementStyle(objects.value[cardRandomIndexArr[i]].element, allPersonList.value[personRandomIndexArr[i]], cardRandomIndexArr[i], patternList.value, patternColor.value, cardColor.value, { width: cardSize.value.width, height: cardSize.value.height }, textSize.value, mod)
|
||||
objects.value[cardRandomIndexArr[i]].element = useElementStyle(objects.value[cardRandomIndexArr[i]].element, allPersonList.value[personRandomIndexArr[i]], cardRandomIndexArr[i], patternList.value, patternColor.value, cardColor.value, { width: cardSize.value.width, height: cardSize.value.height }, textSize.value, mod, 'change')
|
||||
}
|
||||
}, 200)
|
||||
}
|
||||
// 监听键盘
|
||||
function listenKeyboard() {
|
||||
window.addEventListener('keydown', (e: any) => {
|
||||
if ((e.keyCode !== 32 || e.keyCode !== 27) && !canOperate.value) {
|
||||
return
|
||||
}
|
||||
if (e.keyCode === 27 && currentStatus.value === 3) {
|
||||
quitLottery()
|
||||
}
|
||||
if (e.keyCode !== 32) {
|
||||
return
|
||||
}
|
||||
switch (currentStatus.value) {
|
||||
case 0:
|
||||
enterLottery()
|
||||
break
|
||||
case 1:
|
||||
startLottery()
|
||||
break
|
||||
case 2:
|
||||
stopLottery()
|
||||
break
|
||||
case 3:
|
||||
continueLottery()
|
||||
break
|
||||
default:
|
||||
break
|
||||
}
|
||||
})
|
||||
function listenKeyboard(e: any) {
|
||||
if ((e.keyCode !== 32 || e.keyCode !== 27) && !canOperate.value) {
|
||||
return
|
||||
}
|
||||
if (e.keyCode === 27 && currentStatus.value === 3) {
|
||||
quitLottery()
|
||||
}
|
||||
if (e.keyCode !== 32) {
|
||||
return
|
||||
}
|
||||
switch (currentStatus.value) {
|
||||
case 0:
|
||||
enterLottery()
|
||||
break
|
||||
case 1:
|
||||
startLottery()
|
||||
break
|
||||
case 2:
|
||||
stopLottery()
|
||||
break
|
||||
case 3:
|
||||
continueLottery()
|
||||
break
|
||||
default:
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
function cleanup() {
|
||||
// animationRunning.value = false
|
||||
clearInterval(intervalTimer.value)
|
||||
intervalTimer.value = null
|
||||
if (scene.value) {
|
||||
scene.value.traverse((object: Object3D) => {
|
||||
if ((object as any).material) {
|
||||
if (Array.isArray((object as any).material)) {
|
||||
(object as any).material.forEach((material: Material) => {
|
||||
material.dispose()
|
||||
})
|
||||
}
|
||||
else {
|
||||
(object as any).material.dispose()
|
||||
}
|
||||
}
|
||||
if ((object as any).geometry) {
|
||||
(object as any).geometry.dispose()
|
||||
}
|
||||
if ((object as any).texture) {
|
||||
(object as any).texture.dispose()
|
||||
}
|
||||
})
|
||||
scene.value.clear()
|
||||
}
|
||||
|
||||
if (objects.value) {
|
||||
objects.value.forEach((object) => {
|
||||
if (object.element) {
|
||||
object.element.remove()
|
||||
}
|
||||
})
|
||||
objects.value = []
|
||||
}
|
||||
|
||||
if (controls.value) {
|
||||
controls.value.removeEventListener('change')
|
||||
controls.value.dispose()
|
||||
}
|
||||
// 移除所有事件监听
|
||||
window.removeEventListener('resize', onWindowResize)
|
||||
scene.value = null
|
||||
camera.value = null
|
||||
renderer.value = null
|
||||
controls.value = null
|
||||
}
|
||||
onMounted(() => {
|
||||
initTableData()
|
||||
@@ -622,9 +672,12 @@ onMounted(() => {
|
||||
animation()
|
||||
containerRef.value!.style.color = `${textColor}`
|
||||
randomBallData()
|
||||
listenKeyboard()
|
||||
window.addEventListener('keydown', listenKeyboard)
|
||||
})
|
||||
onUnmounted(() => {
|
||||
nextTick(() => {
|
||||
cleanup()
|
||||
})
|
||||
clearInterval(intervalTimer.value)
|
||||
intervalTimer.value = null
|
||||
window.removeEventListener('keydown', listenKeyboard)
|
||||
|
||||
Reference in New Issue
Block a user