import type { IPersonConfig } from '@/types/storeType'
import { rgba } from '@/utils/color'

export function useElementStyle(element: any, person: IPersonConfig, index: number, patternList: number[], patternColor: string, cardColor: string, cardSize: { width: number, height: number }, textSize: number, mod: 'default' | 'lucky' | 'sphere' = 'default', type: 'add' | 'change' = 'add') {
    if (patternList.includes(index + 1) && mod === 'default') {
        element.style.backgroundColor = rgba(patternColor, Math.random() * 0.2 + 0.8)
    }
    else if (mod === 'sphere' || mod === 'default') {
        element.style.backgroundColor = rgba(cardColor, Math.random() * 0.5 + 0.25)
    }
    else if (mod === 'lucky') {
        element.style.backgroundColor = rgba(cardColor, 0.8)
    }
    element.style.border = `1px solid ${rgba(cardColor, 0.25)}`
    element.style.boxShadow = `0 0 12px ${rgba(cardColor, 0.5)}`
    element.style.width = `${cardSize.width}px`
    element.style.height = `${cardSize.height}px`
    if (mod === 'lucky') {
        element.className = 'lucky-element-card'
    }
    else {
        element.className = 'element-card'
    }
    if (type === 'add') {
        element.addEventListener('mouseenter', (ev: MouseEvent) => {
            const target = ev.target as HTMLElement
            target.style.border = `1px solid ${rgba(cardColor, 0.75)}`
            target.style.boxShadow = `0 0 12px ${rgba(cardColor, 0.75)}`
        })
        element.addEventListener('mouseleave', (ev: MouseEvent) => {
            const target = ev.target as HTMLElement
            target.style.border = `1px solid ${rgba(cardColor, 0.25)}`
            target.style.boxShadow = `0 0 12px ${rgba(cardColor, 0.5)}`
        })
    }
    element.children[0].style.fontSize = `${textSize * 0.5}px`
    if (person.uid) {
        element.children[0].textContent = person.uid
    }

    element.children[1].style.fontSize = `${textSize}px`
    element.children[1].style.lineHeight = `${textSize * 3}px`
    element.children[1].style.textShadow = `0 0 12px ${rgba(cardColor, 0.95)}`
    if (person.name) {
        element.children[1].textContent = person.name
    }
    // element.children[2].style.fontSize = `${textSize * 0.5}px`
    // if (person.department || person.identity) {
    //     element.children[2].innerHTML = `${person.department ? person.department : ''}<br/>${person.identity ? person.identity : ''}`
    // }

    element.children[2].style.fontSize = `${textSize * 0.5}px`
    // 设置部门和身份的默认值
    element.children[2].innerHTML = ''
    if (person.department || person.identity) {
        element.children[2].innerHTML = `${person.department ? person.department : ''}<br/>${person.identity ? person.identity : ''}`
    }
    element.children[3].src = person.avatar
    return element
}

/**
 * @description 设置抽中卡片的位置
 * 最少一个，最大十个
 */
// TODO:不超过5个时：单行排列；超过5个时，6：上3下3；7：上3下4；8：上3下5；9：上4下5；10：上5下5
export function useElementPosition(element: any, count: number, totalCount: number, cardSize: { width: number, height: number }, windowSize: { width: number, height: number }, cardIndex: number) {
    let xTable = 0
    let yTable = 0
    const centerPosition = {
        x: 0,
        y: windowSize.height / 2 - cardSize.height * 0.9,
    }
    // 有一行为偶数的特殊数量
    const specialPosition = [2, 4, 7, 9]
    // 不包含特殊值的 和 分两行中第一行为奇数值的
    if (!specialPosition.includes(totalCount) || (totalCount > 5 && cardIndex < 5)) {
        const index = cardIndex % 5
        if (index === 0) {
            xTable = centerPosition.x
            yTable = centerPosition.y - Math.floor(cardIndex / 5) * (cardSize.height + 60)
        }
        else {
            xTable = index % 2 === 0 ? Math.ceil(index / 2) * (cardSize.width + 100) : -Math.ceil(index / 2) * (cardSize.width + 100)
            yTable = centerPosition.y - Math.floor(cardIndex / 5) * (cardSize.height + 60)
        }
    }
    else {
        const index = cardIndex % 5
        if (index === 0) {
            xTable = centerPosition.x + (cardSize.width + 100) / 2
            yTable = centerPosition.y - Math.floor(cardIndex / 5) * (cardSize.height + 60)
        }
        else {
            xTable = index % 2 === 0 ? Math.ceil(index / 2) * (cardSize.width + 100) + (cardSize.width + 100) / 2 : -(Math.ceil(index / 2) * (cardSize.width + 100)) + (cardSize.width + 100) / 2
            yTable = centerPosition.y - Math.floor(cardIndex / 5) * (cardSize.height + 60)
        }
    }
    return { xTable, yTable }
}
