Files
ln-bi/src/server/routes/energy/cache.ts
kkfluous f06b0d21eb
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perf(energy): SWR 缓存 + 自调度刷新,氢能总览 6s → 13ms
接口侧:
- cache.ts 改为 stale-while-revalidate:每个 key 自调度,TTL 到期前 5s 后台刷新,用户永远命中热缓存
- 闲置 10 分钟后停止调度,避免空跑
- loader 失败保留旧值 + 10s 后退避重试
- 所有 4 个端点支持 ?force=1 强制绕过缓存

前端 HydrogenOverview:
- 顶部加 RefreshCw 按钮(强刷绕过缓存),带旋转动画
- 显示"更新于 X 秒前"相对时间
- 刷新中:顶部 0.5px 流光进度条,不替换内容、不闪烁
- 60s 静默自动刷新(命中后端热缓存)

实测:cold 6.1s → 命中 13ms(470× 提速)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-30 17:43:24 +08:00

136 lines
4.1 KiB
TypeScript
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/**
* SWR 缓存:始终返回热数据,后台定时刷新。
*
* 工作机制:
* - 首次请求:阻塞等待 loadercold start3-4s 不可避免)
* - 之后:每个 key 自调度刷新TTL 到期前 5s用户永远命中热缓存
* - 闲置 IDLE_TIMEOUT_MS 后取消调度(避免浪费 DB 资源)
* - 同一 key 并发请求只触发一次 loader
* - force=true手动强制刷新绕过缓存但仍参与 inflight 复用)
*/
interface Entry<T> {
value: T;
freshAt: number;
expiresAt: number;
loader: () => Promise<T>;
lastAccess: number;
timer?: NodeJS.Timeout;
}
const TTL_MS = 60 * 1000;
const REFRESH_LEAD_MS = 5 * 1000; // TTL 到期前多久触发刷新
const IDLE_TIMEOUT_MS = 10 * 60 * 1000; // 10 分钟无访问则停止调度
const RETRY_BACKOFF_MS = 10 * 1000; // loader 失败时重试间隔
const cache = new Map<string, Entry<unknown>>();
const inflight = new Map<string, Promise<unknown>>();
function scheduleRefresh<T>(key: string, entry: Entry<T>) {
if (entry.timer) clearTimeout(entry.timer);
const delay = Math.max(0, entry.freshAt + TTL_MS - Date.now() - REFRESH_LEAD_MS);
entry.timer = setTimeout(() => { void runRefresh(key); }, delay);
entry.timer.unref?.();
}
async function runRefresh(key: string) {
const entry = cache.get(key) as Entry<unknown> | undefined;
if (!entry) return;
// 闲置超时:停止调度
if (Date.now() - entry.lastAccess > IDLE_TIMEOUT_MS) {
if (entry.timer) clearTimeout(entry.timer);
return;
}
if (inflight.has(key)) return;
const p = entry.loader()
.then(value => {
const now = Date.now();
const next: Entry<unknown> = {
value,
freshAt: now,
expiresAt: now + TTL_MS,
loader: entry.loader,
lastAccess: entry.lastAccess,
};
cache.set(key, next);
scheduleRefresh(key, next);
return value;
})
.catch(e => {
console.error(`[energy/cache] refresh failed for "${key}":`, e instanceof Error ? e.message : e);
// 保留旧值10s 后重试
const retry: Entry<unknown> = { ...entry };
retry.timer = setTimeout(() => { void runRefresh(key); }, RETRY_BACKOFF_MS);
retry.timer.unref?.();
cache.set(key, retry);
})
.finally(() => inflight.delete(key));
inflight.set(key, p);
}
export interface CachedOpts {
force?: boolean;
}
export async function cached<T>(key: string, loader: () => Promise<T>, opts: CachedOpts = {}): Promise<T> {
const now = Date.now();
const hit = cache.get(key) as Entry<T> | undefined;
if (hit) {
hit.lastAccess = now;
hit.loader = loader;
}
// 强制刷新:等待 loader 完成
if (opts.force) {
const ongoing = inflight.get(key) as Promise<T> | undefined;
if (ongoing) return ongoing;
const p = loader()
.then(value => {
const t = Date.now();
const next: Entry<T> = { value, freshAt: t, expiresAt: t + TTL_MS, loader, lastAccess: t };
cache.set(key, next);
scheduleRefresh(key, next);
return value;
})
.finally(() => inflight.delete(key));
inflight.set(key, p as Promise<unknown>);
return p;
}
// 命中且未过期 → 立即返回
if (hit && hit.expiresAt > now) {
return hit.value;
}
// 命中但过期 → 返回 stale后台刷新
if (hit) {
if (!inflight.has(key)) void runRefresh(key);
return hit.value;
}
// 完全未命中 → 阻塞等待
const ongoing = inflight.get(key) as Promise<T> | undefined;
if (ongoing) return ongoing;
const p = loader()
.then(value => {
const t = Date.now();
const entry: Entry<T> = { value, freshAt: t, expiresAt: t + TTL_MS, loader, lastAccess: t };
cache.set(key, entry);
scheduleRefresh(key, entry);
return value;
})
.finally(() => inflight.delete(key));
inflight.set(key, p as Promise<unknown>);
return p;
}
/** 仅用于测试或调试:清空所有缓存与定时器 */
export function _clearEnergyCache() {
for (const e of cache.values()) {
if (e.timer) clearTimeout(e.timer);
}
cache.clear();
inflight.clear();
}