perf(monitor): synchronize map follow frames
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@@ -14,6 +14,7 @@ const markerSetMap = vi.fn();
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const markerSetPosition = vi.fn();
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const labelSetPosition = vi.fn();
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const setZoomAndCenter = vi.fn();
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const setCenter = vi.fn();
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const panTo = vi.fn();
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const mapOff = vi.fn();
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const mapDestroy = vi.fn();
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@@ -45,6 +46,7 @@ class TestMap {
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getZoom = getZoom;
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getBounds = getBounds;
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setZoomAndCenter = setZoomAndCenter;
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setCenter = setCenter;
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panTo = panTo;
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}
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@@ -231,6 +233,7 @@ afterEach(() => {
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markerSetPosition.mockReset();
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labelSetPosition.mockReset();
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setZoomAndCenter.mockReset();
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setCenter.mockReset();
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panTo.mockReset();
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mapOff.mockReset();
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mapDestroy.mockReset();
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@@ -467,7 +470,8 @@ test('renders one selected plate and smoothly follows it until the map is dragge
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/>
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);
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await waitFor(() => expect(markerSetPosition).toHaveBeenLastCalledWith(wgs84ToGcj02(113.27, 23.14)), { timeout: 1_800 });
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expect(panTo).toHaveBeenLastCalledWith(wgs84ToGcj02(113.27, 23.14), 10_000);
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expect(setCenter).toHaveBeenLastCalledWith(wgs84ToGcj02(113.27, 23.14));
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expect(panTo).not.toHaveBeenCalled();
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expect(setZoomAndCenter).toHaveBeenCalledTimes(1);
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const follow = screen.getByRole('button', { name: '跟随车辆' });
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@@ -524,7 +524,10 @@ export function FleetMap({ vehicles, selectedVin, onSelect, monitorMap, onSelect
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const label = labelMarkersRef.current.get(motion.point.id);
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label?.marker.setPosition?.(motion.point.lnglat);
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if (label) label.position = motion.point.lnglat;
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if (selectedVinRef.current === motion.point.id) selectionRef.current?.setPosition?.(motion.point.lnglat);
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if (selectedVinRef.current === motion.point.id) {
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selectionRef.current?.setPosition?.(motion.point.lnglat);
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if (followSelectedRef.current) mapRef.current?.setCenter?.(motion.point.lnglat);
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}
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}
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};
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const schedule = () => {
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@@ -653,8 +656,8 @@ export function FleetMap({ vehicles, selectedVin, onSelect, monitorMap, onSelect
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if (currentZoom < 15) mapRef.current.setZoomAndCenter?.(15, mapPosition);
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else mapRef.current.panTo?.(mapPosition, MAP_INTERACTION_PAN_DURATION_MS);
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centeredVinRef.current = selectedVin;
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} else if (selectionPositionRef.current && selectionPositionRef.current !== positionKey && followSelectedRef.current) {
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mapRef.current.panTo?.(mapPosition, pointMoveDurationMs(target.reportIntervalMs));
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} else if (selectionPositionRef.current && selectionPositionRef.current !== positionKey && followSelectedRef.current && !movingPointIDsRef.current.has(selectedVin)) {
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mapRef.current.panTo?.(mapPosition, MAP_INTERACTION_PAN_DURATION_MS);
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}
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const previousPositionKey = selectionPositionRef.current;
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selectionPositionRef.current = positionKey;
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